#include "stdio.h"
#include <stdlib.h>
#include "SDL/SDL.h"
#include <time.h>
#include <conio.h>
#include <sdl/SDL_mixer.h>


void delay_w(unsigned int mseconds);
void checkwin_w(int grid_w[3][3],SDL_Surface *screenu);
void checkgrid_w(int grid_w[3][3],SDL_Surface *screenu);
void drawitall_w(int player,int grid_w[3][3],SDL_Surface *screenu);
void animgrid_w(SDL_Surface *screenu);
void movepiece(SDL_Surface *screenu,int player,int picez);
void showpiece(SDL_Surface *screenu,int player,int picez);
void newwood(SDL_Surface *screeno);
